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In 1947, the superpowers of the United States of America and the Soviet Union began a new sort of conflict, the Cold War. You hold in your hands its abridged verson - less of a twilight struggle, and more of a twilight squabble. Players struggle in an effort to swing the Balance of Power to their favor and win the Space Race. With cunning card play and a bit of bluffing can you end the Cold War in your favor without triggering Mutually Assured Destruction ?
